League of Legends Player Count: Complete Stats

Overview

When League of Legends was first introduced, its future scale was largely uncertain. However, today, it stands as one of the most immensely popular video games in history.

Throughout the years, the popularity of League of Legends (LoL) has experienced rapid and continuous growth. Dismissing the notion of LoL’s decline or fading away would be a mistake, as indicated by its consistently robust player base.

In the year 2020, League of Legends boasted a staggering user count exceeding 115 million on a monthly basis. This figure further escalated in the subsequent year, and the current year’s statistics are even more impressive. The release of the Arcade series on Netflix propelled League of Legends into viral sensation territory. Remarkably, the game has maintained its dominant position on the eSports charts, demonstrating that its success is no mere coincidence.

For those seeking detailed insights into the League of Legends Player Count, you’ve arrived at the right source of information. I encourage you to peruse this article in its entirety to gain a comprehensive understanding.

LOL Player Count

League of Legends Player Count Progression

Year Player Count
2011
  • 32.5 Million registrations
  • 11.5 Million monthly players
2012
  • 70 Million registrations
  • 32 Million monthly players
2014
  • 65 Million monthly players
  • 27 Million daily players
2017
  • 100 Million monthly players
2018
  • 75 Million monthly players
2022
  • 180 Million monthly players

Which LoL Region Has the Most Players

Another significant inquiry concerning the global availability of League of Legends revolves around the estimation of players on each server. This is a query that remains elusive if we confine ourselves to headcounts, but becomes solvable when we examine the count of accounts generated in the year 2021:

Region Player Count
Korea 19.822.124
EUW 34.830.785
North America 27.889.684
EUN 18.428.816
Brazil 11.488.731
Latin America North 6.798.119
LAS 6.052.414
Turkey 7.727.140
Russia 4.888.207
Oceania 2.746.903
Japan 1.736.489
All Servers 135,409,412

How Many People Are Playing League of Legends Right Now?

Currently, more than one million and eighty-five thousand people are engaged in playing League of Legends. You can also explore the game’s player statistics from the previous months.

Month Average Monthly Players Daily Peak Players
Last 30 Days 153,109,020 10,207,268
July 2023 151,144,146 10,076,276
June 2023 149,057,343 9,937,156
May 2023 149,057,343 10,198,231
April 2023 153,504,589 10,233,639
March 2023 151,385,197 10,092,346
February 2023 148,416,860 9,894,457
January 2023 151,445,775 10,096,385
December 2022 148,505,980 13,365,538
November 2022 149,980,576 13,498,252
October 2022 150,908,760 13,581,788
September 2022 151,102,355 13,599,212
August 2022 150,130,018 13,511,702
July 2022 149,906,790 13,491,611
June 2022 151,281,358 13,615,322
May 2022 152,951,432 13,765,629
April 2022 152,366,661 13,712,999
March 2022 153,312,677 13,798,141
February 2022 155,556,231 14,000,061
January 2022 153,307,011 13,797,631
December 2021 154,981,226 13,948,310
November 2021 150,367,689 13,533,092
October 2021 149,255,912 13,433,032
September 2021 151,297,082 13,616,737
August 2021 151,851,490 13,666,634
July 2021 153,315,685 13,798,412
June 2021 151,636,687 13,647,302
May 2021 146,868,113 13,218,130
April 2021 143,802,678 12,942,241
March 2021 145,603,491 13,104,314
February 2021 142,823,579 12,854,122
January 2021 140,949,027 12,685,412
December 2020 146,507,849 13,185,706
November 2020 142,217,348 12,799,561
October 2020 118,786,886 10,690,820
September 2020 123,707,185 6,232,378
August 2020 131,067,188 6,698,512
July 2020 134,338,301 7,269,139
June 2020 137,710,582 4,871,073
May 2020 141,187,161 4,635,438
April 2020 154,624,462 5,604,008
March 2020 144,947,212 5,184,660
February 2020 134,551,212 5,462,500
January 2020 131,285,212 4,592,640
December 2019 124,937,212 3,985,440
November 2019 116,011,924 3,930,798
October 2019 107,857,714 3,577,448
September 2019 106,287,346 4,049,307
August 2019 102,238,039 3,077,473
July 2019 109,559,185 3,651,179
June 2019 99,852,997 3,230,577
May 2019 110,180,381 4,243,958

Is League of Legends Dying?

In response to your question, the clear and concise answer is a definite no, regardless of any viewpoints presented. Like any other game, League of Legends experiences its share of highs and lows. Riot Games, the developer, is currently engaged in multiple projects, stretching their resources thin. Consequently, certain aspects of League of Legends, such as annual events, may suffer to some extent due to this allocation.

However, a comparison of League of Legends with its main competitors and other popular titles reveals its impressive position:

When we consider League of Legends against DotA 2, the second-largest multiplayer online battle arena (MOBA) game globally, DotA 2 boasts around 11 million active monthly users. In contrast, even during its less successful months, League of Legends attracted numbers tenfold greater in 2022.

Comparing League of Legends with CS: GO, the renowned first-person shooter with a dominant presence in the esports scene, we find CS: GO hosting approximately 26 million active monthly users. Nonetheless, League of Legends exceeded this count by over 100 million more a year ago.

Minecraft, a groundbreaking title that pioneered its own genre, holds a significant player base spanning over a decade. Despite its remarkable achievement of an estimated 125 million players, it still falls short by around 50 million players when measured against the colossal community of League of Legends.

In summary, League of Legends maintains an impressive stature in the gaming landscape when evaluated against its competitors and popular counterparts.

Conclusion

This is the latest player count information for both editions of League of Legends. Currently, there is anticipation of the game’s ongoing expansion and the attraction of more players as it continues to grow. The expansion includes its presence on Netflix through the Arcane series. This suggests that we can look forward to witnessing League of Legends’ sustained prominence as a globally renowned game for many more years, with its player base continuing to increase over time.

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